But the tributaries keep rebelling and I need to fight wars of conquest and. Since it was accounting for these bonuses when it originally built its economy it is no longer able to afford the upkeep on its own buildings and is immediately. x and is still not updated with 3. Yeah that makes sense, thanks a lot. Blorg Friends. Stellaris desperately needs a threaten mechanic. 7) Take advantage of their refusal to declare a war of subjugation on them, choosing vassalization or tributary status as your war goal as you see fit. Is there a way to force a neighbour to become your vassal with the new mechanics. You can let them be autonomous, but ultimate control of the sector still belongs to the player. Actually there IS a perfect answer. More bang for your war bucks, let you scale your alloy production faster. 3. ; About Stellaris Wiki; Mobile viewSince version 3. Turns out I got 40 systems or so and 3 inhabited planets. willldebeast • 4 yr. #3. After a protectorate becomes a vassal, you must wait 10 years in order to annex them (the game says 3600 days) and THEN you get control of their planets and fleets. •. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. Tributaries do have a benefit to them. Unhappy sectors will want to become tributaries. I have noticed on some empires I cannot visualise them, I can only make them a tributary. rules pretty harsh now: -must have domination tradision. Separate, your naval capacity and your vassals' sum is larger than if you integrate them, or use them as a tributary to supply a larger fleet. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. Then again I'm running Glavious AI which doesn't seem to improve the AI that much (granted, there are 2 "equivalent" normal empires in 2400 and one of my federation members just quit the. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. Else vassalize if you can under 100 war score. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Go to Stellaris r/Stellaris • by Lebroso_Xeon. Between a tributary and vassal, an empire will almost always want the. Get app Get the Reddit app Log In Log in to Reddit. I don't want to release them into a vassal/tributary. Move all organics to their own planet, you can create a vassal when you're at peace. I have no idea on that. 1. Tudo Discussões. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. the master gets a button labeled "request vassal forces" during a time of war which gives them control of the Vassals military until. Through this window you will need to make the various demands/other things. . If you can put the AI into a suitably bad position, they will surrender and thereby cede systems you have not actually conquered. You'll basically take colonies and upon ending the war, they turn into a new empire matching your empire ethics. Conquering directly just gives you the planets and populations directly, and will generally be strongest. Vassals stay basically the same as they are now. Warfare. Last I checked, there is no means of "upgrading" a Tributary into a Vassal, so you have to defeat, make tributary, sit around and let them continue doing exactly what they've been doing all along except it makes you a little richer, then attack them again in the hopes that they. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. ago. the game seems to make the war to expel branches of there overlord, which is A) pointless as they aren't a megacorp and B) very. They won’t agree. I was under the impression that whilst in a war with an empire, attempting to either make them a tributary, or a vassal, or even liberate them, if you declare a status quo peace, so long as a single planet was conquered in the process, whatever territory you occupied from the enemy would split off to be a. A tributary turns into a vassal if it has something like 50% of your technologies researched. The overlord can either renege on their guarentee of independence, or the Tributary can declare a war of independence. They get a one sided defense pact with. Does anyone have any input on how to change your subject from a tributary/tribal vassal to a feudatory subject in order to integrate them? The wiki does not give any answer. As it is now, when you win a vassalization war, you take the vassal and the claims. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. More bang for your war bucks, let. In general though, if your fleet is much stronger it should be enough. Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. That's all. You can only hope that your overlord leaves the federation or something similar. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. You can demmand far more resources from a tributary vs a normal vassal. ago. The new Vassal mechanics will introduce a slew of new systems that have clearly not b. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. Can i change that after ive already gained them as a vassal? Edit: guess i should read the link u sent lol . Tributary is not the same as vassal. 8] Subscribe. From Dev Diary #247. A protectorate will follow you into war. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. Stellaris. You should be subsidizing Scholarium with basic resources and industrial/CG subsidies so they spend more of their pops as scientists, not fewer. That said if you declared the war you should have had the option to choose between vassal and tributary. With the rework that means you can specialize your vassalsIt depends on what you want from them. 'War score' at the beginning of war says it's -200. So if we integrate mega vassal it will be at least 1000i. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Vassal being bulwark but without the resources making them even weaker because they would have to compensate themselves towards the basic resources theyd be getting from me. Business, Economics, and Finance. For small areas; the base 10,000 manpower and 3 FL are likly more than you would have gotten from the land yourself earlygame + You do not have to deal with rebels, as the land has not been conqured. 70. Originally tributaries weren't protected by their Overlord wich made it a pretty useless thing, since you waged. has much more actual variety, considering you can create your own species from a lot of different portrait options, and customize a lot of factors about your faction. An empire can become a subject willingly via diplomacy; the acceptance depends on a number of. All the Special Vassals are fundamentally reducing their ability to produce science, either directly (the Scholarium science tribute) or in their basic resource economy. Wars are how mid-game and end-game borders are usually drawn. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. Zijkhal • 4 yr. Ascension 1: mastery of nature. The closest I ever get is like -35 or something, even though they are sourrounded by my other vassals, we have a very good standing and my fleet is superior. A vassal has still some use, even if their military support is questionable, e. This pairs quite. The game is quite a while back so not 100% sure of course. r/Stellaris. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. Content is available under Attribution-ShareAlike 3. HOWEVER, despite them being superior to me in fleet strength and equivalent in economy and tech they were willing to be my vassal. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. The % of tributary economy applies to taxes as well, and are why taxing basic resources from scholarium is a waste. Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. 1 This mod adds some flavor to pirates. Stellaris diplomacy is light years behind even games like Civilization 5 with simple but effective. What’s the difference between a vassal Stellaris and a tributary Stellaris?-Vassals give you fleet cap and follow you into any war. They won’t agree. Whereas building outposts cost base 75 influence and alloys,. I don't believe that a vassal/tributary can have subjugates themselves so I. Well it depends. Hegemons can also continue to expand their empires and make claims and declare wars (depending on laws) unlike. You're just too far behind. 0 unless otherwise noted. Tributary vs Vassals Stellaris Debate For a regular empire, it can happen the other way too -- you start with a Tributary, then it auto-switches to a Protectorate, and then later it auto-switches to a Vassal -- losing your Tributary resource contract entirely, you have to spend Influence to re-negotiate, and whatever you negotiate is thrown away if it swaps into Protectorate again. Exploring and finding interesting new thingsA place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Good news is theres no penalties to being a vassal like there is as. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. 8boy09. It'll stop a legitimate megacorp from doing business though, because they can't make commercial pacts even with their sovereign. Please note these costs are over and above a base cost of 20 influence points. Get them to agree to it themselves, or force them to submit with a war. ago. I hope this is fixed because the potential for these systems is great!Stellaris. Making a vassal out of occupied territory only happens during subjugation/tributary CBs, and Liberation. Vassals can be everything, from tributary-like contracts, to specialist contracts, protectorates, offensive, defensive or no military allies at all. Question 2: If I build a Megastructure, and transfer the system it's in to a vassal, can I build another one? If I can, the limit can be cheated. Make a tributary by filing claims against a different empire. Help with Vassals. Mhh I guess you can lower the mandate requirement by getting war score cost reductions like diplomatic idea, or admin efficiency from admin tech and absolutism but I don't think that you will be able to lower a 300 mandate requirement to less than 100 any time soon without any kind of war. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. It is easier to vassal a mediun sized empire then it is to conquer it. Vassal state. Stellaris. It’s kinda pointless. Purposely selecting Megacorps as a subsidiary can help protect against the worst downside, as they are unable to Integrate, but Tributary or specialist types also block. You get 1 influence point for each protectorate you have established. All systems captured, one but one planet is occupied. It doesnt count towards occupation, thus forcing me to totally wipe them out of the face of the galaxy to end the war and making it impossible to actually create a vassal or. Protectorate an uplifted pre-FTL species for an increase in monthly influence and a potentially powerful ally at the end of it all, or Vassalise an empire for some. There should be a “Create Vassal” button in the bottom left corner. You can easily rename your capital system, and so, you can easily rename your subjects. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. Like Vassal 1 focuses all its invention on making a laser which can heat. Ergo, you pick neither, and you pick a different vassal type instead- like a. Ever since the Stellaris Overlord expansion, and even before, I hoped for a more modular subject system in EUIV. . You both have to be at peace and you have to be rated as superior to another empire before you can make demands to them to get the CB. Don't build them up and they'll only be 5K strong so they can't help you. Base: -50 Empire Population: -23 Relative Power: +22. 25% minerals and energy to grow your fleet. Maybe have it affect factions. 9 ‘Caelum’ Patch Notes, and Ask Us Anything!A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. You probably only had claims in those two systems. On the other hand, the income you get from them as a tributary can help you considerably. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. 6 comments. Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. Tributaries give 25% of their energy/minerals, which is okay, but the AI just might not be able to produce enough to make it worth it. Conquest is better, but vassals are fun for role playing. I thought about getting claims but I wanted to use my influence for something else, so I thought I could make them my vassal and later integrate them. We can negotiate, and renoegotiate the terms of our agreement. Join. Join. Once it's explored, the two systems with an endpoint for the wormhole become adjacent from your fleet's perspective, so just. ago. Larger vassals tend to go all-out on their military more often than smaller ones. Subject contracts start with a “preset”. #5. Peter34cph • 3 yr. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. 36 comments. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. This pairs quite. This is the tributary vassal, correct? If so, they should because the vassal is paying the other empire to protect them. XBOX • 3 yr. I just technologically enlightened two races, immediately making them vassals. This mod-collection is created to make playing with Vassals, Tributaries, Protectorates and Subsidiaries. So to be made a protectorate they need greater than a 50% tech difference. Go to Stellaris r/Stellaris. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris. . "They may also swear Secret Fealty to one of your rivals in hopes that they’ll be able to follow them in an Allegiance War. Can your tributaries or vassals…I faced inaccessibility of war for submission (as the vassal or the tributary), I send the offer "To offer the status of protectorate" or "To demand a tribute", any empire refuses (well, on a kraytsny measure while there are no concordants peacefully), then I come into options of declaration of war. The extra credits really make that much of a difference. ago. Most importantly, some empires don't want to be a certain kinds of vassal types. yes, you can renegotiate contracts. Just experience from playing seems like AIs are just not setting up offices for me. But thats one of the problems with stellaris, they took the diplomacy and warscore systems from Europa Universalis and changed them, making them a LOT. Now they have more diplomatic weight than they ever had, love me and helped me obliterate an empire. So this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. I'd probably just let them be though. Steps to reproduce the issue. "In an Allegiance War, you seek to wrest control of the vassals that have pledged Secret Fealty to you, and they will join in on the attack on their former Overlord. So whenever declaring war against tributaries, make sure you win as soon as possible, while their ticking warscore is still manageable. The inability to do so is one of the main weaknesses of the MegaCorp empire type. I don't really use the espionage system to know enough though. Give every vassal a 1000 Mineral and 1000 energy starting gift. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to. So, force a lesser empire into a Tribrutary if you are super powerful and just care about the credits. Secondly you need to wait for the 5 year truce timer to expire before any option will pop up. Vassaling can make harder to conquer but not really if said vassals are in alliance with war controls. Copyright © 2016 Paradox Interactive AB. Otherwise it's a max of 45%. It is better to release well developed planets as vassal rather wait for them to develop. 0 unless otherwise noted. I always do this with hegemoneis. Then I turn on population controls, displace or purge them to make room for my species. Creating a Vassal Out of A Sector. It may be easier to gain technology advantage with protectorate. 5. ; About Stellaris Wiki; Mobile view While a Protectorate, their Overlord gets a slight bonus to Influence. . Method 3: Make a Sector a Vassal. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. An Overlord should be allowed to decide whether or not their subjects get to colonize and more or less carry on as they did before or if they're just subjects that are. -25% minerals and energy to your vassal's fleet. Tributary gives you the full freedom, but doesn't give you the GP dev. 0] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Suzerainty (/ ˈ s uː z ər ə n t i,-r ɛ n t i /) includes the rights and obligations of a person, state or other polity which controls the foreign policy and relations of a tributary state, but allows the tributary state internal autonomy. My vassal Megacorp wasn't even opening branch offices. While the subordinate party is called a vassal, vassal state or tributary state, the dominant party is called a suzerain. #4. Recommended Read: How to Install Mods in Stellaris. Granted I play with mods like Stellaris Evolved and Gigastructures so there's tech at play that is extremely advanced and game changing. In this video I am going to break down the basic ways that we can go to w. 5 I was wondering what peoples feelings are about vassals and tributaries and when it's better to use each. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. The issue is when I declared an expel branch war against them it didn't work. These are the basic subjugation types that you know from before, plus a few new ones, such as Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. . 0 beta patch I was sad to discover that having a vassal now automatically establishes a defensive act…Vassal play is primarily aimed at Tall, and while it "needed" it, it doesn't make it any less limited in scope. Method 4: Liberation. The base cost is 20, increased by 10 for each pop and 50 for each planet. 2. Paradox Interactive Stellaris - Federations. I believe you have to vassalize them before the integration. No no it was the other way round. Lets find out. Vassal is a fancy word for subject; if an empire is your vassal, you are their boss for intents and purposes. If I can make tributaries -> vassals and then diploannex them at a later date, I'm peachy. You can do this by either vassalizing or stacking minus empire size modifiers. If they resist (don't immediately surrender), you can attack to destroy their ships/armies and arrest their leaders yourself. Most empires will have Vassal/Tributary as options. Warhawg01. Not only should it be possible to transform a vassal into a tributary, but the reverse should be true too, provided the overlord is strong enough and relations good enough. You can chose between making them a Tributary or a Vassal (subsidiary if you are megacorp). I'm currently in the mid-game of Stellaris and building up a pretty big empire. Does anyone have any input on how to change your subject from a tributary/tribal vassal to a feudatory subject in order to integrate them? The wiki does not give any answer. Gives +10 Stability and immunity to most crime-related events. (AIs consider going to war when [disloyal vassal power > overlord + loyal vassal power], over some multiple (1. I made sure to keep borders closed on the diplomacy screen, yet they were able to send their science and construction ships through my territory. 1. Else turn them into a tributary if you can't afford to vassalize. If you aren't vastly superior to them on the grand scale of your empires by any regard, you cannot subjugate them through war. watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. I can't demand tribute: "they must be at peace". vassalization acceptance REALLY needs a rework. So Materialist feudal playthroughs can be crazy good. A 3 planet tributary can give you more than 10 of each. Releasing a vassal opens those techs up for others to steal, and it creates an empire that could rival yours. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. 2. Vassal Contracts are a massive new feature of the Stellaris 3. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. When trying to change my vassal into a specialist type, the option does not appear. Even with constant resource gift, the AI still have trouble building their planets. But i only have 1 option. Suggestion I find it frustrating that we have to choose between making a client a vassal or a tributary, which means that they can contribute either resources or military power, but not both. if you want their territory you vassalize, if you want their energy credits and very much dont want to annex them you go tributary. Stellaris. 0 unless otherwise noted. but in the war conditions menu I cannot choose to vassalize him. You can easily rename your capital system, and so, you can easily rename your subjects. r/Stellaris • Frustrating Vassal mechanics - Even with maximum loyalty, the most favourable terms possible and overwhelming fleet power compared to them: It's impossible to contract even the smallest payment or to specialise their vassal type. Get a couple of special ones for the unique bonuses but I don't really see a reason to have more than. Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A straga27 Necrophage •. Thread starter Abdulijubjub; Start date Apr 14, 2023; Jump to latest Follow Reply Menu. Declare war and eliminate crime syndicate. The Scholarium pays a basic science tax. Subscribe to downloadVassals and Tributaries - Exalted Domination [3. vassals are better than having tributaries or trying to conquer one planet at a time because they can be integrated into you country for some cost in influence and will cost far less to demand than the sum of all of their planets added together. . I have positive relations and 100 loyalty. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. However, vassals do drain your influence and cost even more to integrate. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. Secret Fealty Does Not Like Subject Type. If you wanted to, just sit over their planets and bomb them to extinction then colonize. Which- if true- means that rather than fundamentally stop the 'vassal-integrate' system, vassal wars are still the best way to expand, and having integratable-vassals are the most profitable thing you. Take territory in a vassalization/tributary war as a hive mind against a non-gestalt empire, and then settle. This gives you a "partner" who consists of one planet. Method 4: Liberation. Then (to test) I let them both go. If you get a subjugation CB, you can declare war for Vassals Or a tributary, no matter how you got the CB. A vassal has still some use, even if their military support is questionable, e. 6. I find that a vassal's usefulness scales exponentially with their size. Since you can do. Suppress those silly Xeno's but only for when playing tall. Two ways to get a vassal. As a megacorp, you are mostly making tributary vassal requests, so you get a basic resources boost, utilizing 30% of the vassals economy, only furthering your economy to easily vassalize more and more. However you are not allowed to intergreate a Tributary. Unlike vassals, tributaries don't really help you in a war, but if it's a weak empire their fleet would be useless anyway and their resources are put in better use upkeeping your. Try demanding tribute from them, or demand they become your vassal. I am fairly new to this game, so I first apologise for my lack of knowledge. Originally posted by Belhedler: There is absolutely no perfect answer. Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. I do not think you can without releasing them and the forcing the new subject option on. But they can reject renegotiations if they hate you and have the influence it is a pain just keep them loyal and they won't make you waste influence. Being a vassal in CK3 can be weaponized, many a player liege has found out the hard way just how vulnerable they can be to a player vassal with a shiny loyalty hook on them. I usually just change their ideologies first, then make them a vassal through diplomacy or another war. 385K subscribers in the Stellaris community. 1. I personal use vassals for a few purposes. As Tributary you get a small part of their resources. galadon3 Nov 27, 2017 @ 8:12am. This is what will have them give you more science tribute, and since a higher % of. Cult for easy edicts and feudal for the vassals. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. It is possible for the overlord to transform tributary status into a protectorate or vassal, but only if the overlord is big and influential enough. Conquest+intergration will be a usefull tool here. Saying no to overlord contracts costs them influence, so by spamming the contract of them over and over they eventually run out and have to agree. -must be superior in relative power. It makes changes to what they provide to their overlord. vassals can be integrated into your empire so you can eat them without claims or war. If this isn't the case then something is missing. • 7 mo. Presets have a list of default terms, and can have. LightsaberMadeOfBees • 4 yr. 0, Stellaris has undergone a number of major mechanical changes that have decreased the value of conquest. The first method involves going to war with a target empire. This is an awkward. + The vassal's own troops and manpower pool remain. Claiming territory and invading colonies. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. Else liberate as many planets as you can to split up their empire. ; About Stellaris Wiki; Mobile viewVassals are the most influence-efficient way to incorporate conquered territory, if you're willing to wait 10-15 years. YobaiYamete • Nihilistic Acquisition • 1 yr. ago. 10- Donate all former systems to the released tributary, and a hefty sum of alloys, minerals and energy 11- The recreated empire is at your tech level, share ethics and civics with you, is a member of your federation and thus contribute most of it's fleet cap to you and absolutely. • 21 days ago. Maybe a future content patch or DLC dealing with internal politics (like the Political Events mod) could rework this feature, and add more vassal customization in addition to expanded diplomatic functions (e. Last edited by esx9; Jun 9, 2019 @ 7:54pm #15 < > Showing 1-15 of 40 comments . iMarmalade • 6 yr. (Screenshots and saves attached below) Steps to reproduce the issue. Hmm. Vassals with claims on a Fallen Empire. Thread starter Thaduck; Start date May 9, 2022; Jump to latest Follow. So I've been enjoying becoming a vassal of an AI empire for a while, my overlord is a member of a federation with me being incorporated into it. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. Best. 4. I recently conquered another civilization, and they are now a tributary vassal. I am wondering what the cause of that is and if there is anything I can do to. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. The reason is simple: taxing basic resources at 75% means the vassal must produce 4x as much as they need to support their pops and. In cases where the vassal in question is large and rebellious, integration and re-releasing might be prudent. Plus, you won’t be spending the next 50 odd years fixing 3 happiness issues and 4. Except maybe espionage that causes a political incident. Release them, then declare a war to make them a tributary. I don't think it's possible to switch them directly but if you release them you should be able to re-subjugate them, via war. 0’s pop changes, with an empire growth slowdown as you conquered more pops, slows rather than increases your pop growth as occurred in 2. Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. 30% science generation, for -50% fleet everything. After that, you propably. 4. Ive heard somewhere that if your vassals hate you, then they wont help you in anything. . 5. Likewise, if you have an overlord, you are their subject and are beholden unto them.